A players influence is determined by the character cards they have face down in front of them. The goal of Coup is to destroy the influence of your rivals and drive them into exile. Place the remaining tokens in the center of the table to form the coin pool. Next, shuffle the 15 character cards and deal 2 to each character face down. To get started, give each player 2 “coins” (the cardboard tokens) and a player card.
#THE CREW CARD GAME PORTABLE#
This is a nice feature when you are playing with newer gamers who feel they can’t generate strategy if they have to constantly ask about a rule.Īlso, the minimalist nature of the game makes is super portable and that there is little to no set-up. Additionally, the player cards give a quick reference of what actions can be made and by who.
And while there is not much in the box, the cards are of good stock, feature nice artwork, and the tokens should be more than durable to hold up to multiple games.
#THE CREW CARD GAME FULL#
A simple rule book, 15 character cards (3 each of the 5 characters: The Duke, Assassin, Ambassador, Captain, and Contessa), 6 player cards, and a bag full of tokens.Īnd this would be an issue if the game was $30 or $50.
And now thanks to the same people who brought us Avalon, Flash Point, and The Resistance it is also a quick playing card game of bluffing, bribery and manipulation for two to six players.Ī lot of folks may be put off by the tiny box, and may be even more put off by what they find inside. The last player to still have influence – that is, a face-down character – wins the game!Ī quick search would tell you that a “coup” is the sudden overthrow of a government. If you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Your object is to destroy the influence of all the other families, forcing them into exile. You need to manipulate, bluff and bribe your way to power. You are head of a family in an Italian city-state, a city run by a weak and corrupt court.